Tips of the Warriors world

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Tips of the Warriors world

Post by Dreamflame on Sun Oct 19, 2014 6:59 pm

This is for roleplay purposes, very convenient.
Tail Signals:

Tail Held Erect - Stop.
Tail Rippling - Move forward, with care.
Tail Held Erect and Sweeping from side to side - Retreat Silently.
Tail Pointing Low, Parallel to ground, and sweeping - Spread Out.
Tail Bobbing - Enemy Sighted.
Tail Hooked - Danger.
Tail Pointed - Go That Way.
Tail held Erect and waving from side to side - Stay Behind Me.
Tail Kinked over Back - Follow Me.


Measurements:

Mouselength - About an inch (2.54 cm)
Kittenstep - Less than an inch (2.54 cm)
Rabbitlength/Taillength - About a foot (30.48 cm)
Foxlength - About a yard (91.44 cm)


Medicine Cat Herbs:

1. Borage Leaves are blue and pink star shaped flowers with hairy leaves. They are chewed and eaten. Borage increases milk in queens and brings down fevers.
2. Burdock Root is a tall-stemmed, sharp-smelling thistle with dark leaves. It is applied to bites and cures infection.
3. Catmint is a delicious-smelling, leafy plant, found in Twoleg gardens. It is eaten and is a remedy for Greencough.
4. Chervil is a sweet-smelling plant with large fernlike leaves and small white flowers. Its leaves can be applied to wounds. The roots are generally chewed and eaten. The leaves cure infection and roots helps bellyache.
5. Cobweb are well, cobwebs. You wrap them around a injury to stop the bleeding.
6. Coltsfoot is a flowering plant that looks like a dandelion with yellow or white flowers. It is chewed into pulp and eaten. It helps shortness of breath.
7. Comfrey are large leaves and small bell-shaped flowers, which can be pink, white, or purple. The roots are chewed into poultice which soothes wounds or mends broken bones.
8. Deathberries are small red berries. If eaten they will kill a cat *DONT USE*
9. Dock is similar to sorrel. The leaves are chewed up and applied. It soothes scratches.
10. Dried Oak leaf is collected in Autumn. It is brown with five points and applied to wounds to stop infections.
11. Feverfew is a small bush with flowers like daisies. The leaves are eaten. It cools down body temperatures for cats with a fever or chills.
12. Goldenrod is a tall plant with yellow flowers. It is chewed into poultice and applied to wounds to heal them.
13. Honey is a sweet, golden liquid. It is swallowed. It is used for soothing the throats of cats who breathed smoke.
14. Horsetail is a tall plant with bristly stems.It is chewed and applied to wounds as a poultice. It is used for treating infected wounds.
15. Juniper Berries are bushes with spiky dark green leaves and purple berries. They are eaten and soothes bellyache and helps cats who are having trouble breathing.
16. Lavender are small purple flowering plants. When eaten they cure fevers.
17. Marigold is a bright orange or yellow flower that grows low to the ground. Its petals or leaves are chewed into pulp and applied to wounds to stop infection.
18. Mouse Bile is a bad-smelling liquid. It is dabbed in moss soaked in bile on a tick. It is used to remove ticks.
19. Poppy Seeds are small black seeds shaken from the head of a dried poppy flower. They are eaten to soothe shock and distress and eases pain.
20. Stinging Nettle are spiny green seeds that are eaten or applied to wounds. They are eaten to dispel poison and applied to bring down swelling.
21. Tansy is a strong-smelling plant with round yellow flowers. It is eaten in small doses and cures cough.
22. Thyme are small dusky green leaves on a brittle stem. They are eaten to calm anxiety and frayed nerves.
23. Watermint is a leafy green plant found in watery places. It is chewed into pulp and eaten. It helps bellyache.
24. Wild garlic is a strong, green stemmed plant with no leaves. If a cat rolls in it, it prevents infections.
25. Yarrow is a flowering plant. Its leaves are made into poultice and applied to wounds. Yarrow expels poison from scratches or wounds, if swallowed, will make a cat vomit however.

Sicknesses:

Cough - A sickness that is like a human cold. Symptoms are just coughs and sneezes, though it can be dangerous to kits or young cats. The best Treatment is Tansy.

Greencough - A sickness similar to pneumonia that is often rampant among the Clans in leaf-bare. Symptoms include wheezing, coughing, pus excreted from the eyes, sneezing, fever, and green phlegm streaming from the nose. The best treatment is Catmint and Feverfew.

Whitecough - A mild sickness like a cold. More common than greencough, but can become greencough or even the fatal blackcough. Symptoms include sneezing, coughing, white phlegm streaming from the nose, and a slightly high temperature. The best treatment is Catmint.

Blackcough A fatal sickness that spells certain death for any cat who catches it. Symptoms are intense chest pain, weezing, and coughing. It is a rare sickness for the cats, and the best treatment is Catmint.

Chill - A very mild ailment usually caused by very cold weather or falling into icy water. Much like whitecough, but with cold chills instead of fever. The best treatment would be Catmint, feverfew, and lavender.

Cracked pads - A painful ailment usually seen in elderly cats. The paw pads crack from cold or dryness, and if untreated can lead to infection. Symptoms include swelling of the paws and pain. The best treatment is Marigold, Dock, and poppy seed if there is pain.

Aching Joints Basically arthritis in cats. Caused by age or damp weather. Symptoms include pain and stiffness. The best treatment is anything that cures pain other than poppy seeds.

Bleeding - Blood loss due to injury, such as a wound sustained in battle. Severity depends on injury. The best treatment is cobwebs pressed onto the wound.

Poisoning - The case of eating deathberries, poisoned fresh-kill, or a snakebite. The best treatment is yarrow, stinging nettle, and in the case of getting bite by a snake Snake root.

Poisons to cats:

Apple seeds - The seeds are mildly poisonous, containing amygdalin.

Chocolate - Contains theobromine at levels toxic to cats and dogs.

Deathberries - Deathberries are an extremely poisonous species of red berries, and are known to Twolegs as yew berries.

Holly Berries - Holly berries, while not as dangerous as deathberries, are still a danger to kits.

Foxglove seeds - Foxglove seeds are known to be a dangerous medicine. While they can help the heart, they can easily cause paralysis and heart failure. Can be mistaken for poppy seeds.

Nightshade - Twenty berries consumed can kill you, cause memory loss, or incabability of learning. Used to kill a cat who cannot be saved quickly, it is poisonous.

White snakeroot - All parts are poisonous, causing nausea and vomiting.

Yew - Can be used to contract poison as a medicine, or causing to vomit if consumed.

Healing Treatments and Mixtures:

Aching Joints - Ragwort leaves, Juniper berries, Goldenrod, or Daisy leaves
Bee Stings - Blackberry leaves
Broken Bones - Wrap in cobwebs, put on comfrey pulp, use poppy seeds to dull pain
Bellyache - Chervil, Watermint, or Juniper berries. Also, try a trip to the dirtplace.
Coughs (whitecough or greencough) - Use either Catmint, Honey, or Tansy, and keep the cat away from other cats.
Cuts in Eye - Trickle Celandine juice into the eye to ease the pain.
Deep Wounds Cobwebs, Marigold, or Horsetail.
Displaced Bones - Give poppy seed, wait for effect, then have cat bite stick while you give the leg a tug and hear it click into place, give them another poppy seed so they sleep.
Dull Pain - Use poppy seed, then when it takes effect preform treatment, give them another to sleep.
Hurting Throat - Honey, or water.
Nettle Stings - Dock leaf pulp, give poppy seed so it dulls the pain and helps cat sleep.
Poison - If poison is in stomach, give cat yarrow leaves so they vomit the poison, have them vomit onto dock leaves
Prevent Infection and Soothe Pain for Burns - Comfrey, honey
Poultice for aching joints - Ragwort leaves and juniper berries.
Poultice for broken bones - Stinging nettle and comfrey.
Rat Bites - A poultice of burdock root with cobwebs on top, and horsetail if it is available
Scratches - Marigold, horsetail
Shock - Thyme or Chamomile. Lick fur to comfort, give water and poppy seeds.
Stiffness - Crushed poppy seeds, marigold or comfrey.
Strengthening Herbs - Tansy, watermint, or feverfew.
Toothache - Use alder bark.
Traveling and Strengthening Herbs - Chamomile, burnet, daisy leaves or sorrel. Lambs ear and ragweed also work.
Wrenched Muscles - Comfrey, nettle and/or water therapy.

Healing Remedies without using herbs:

Gently Nip Spine or Poke with Claw - This tests to see if the backbone is broken, if they don't feel it, then it is broken.
Lick Fur - It clean wounds, brings down shock, and warms a cold cat (lick fur the wrong way).
Moss Soaked in Water - Sick or injured or weak cats can drink, and can be used to cool feverish cats. It is also helpful in kitting.
Rosemary, Mint - This is used to lighten the death-scent of a dead cat before burial. It is also respectful.
Sweeten Herbs - Use necter, honey or mouse blood.
Water Soaking - Hold swelling wound in cold water, it takes down swelling and also soothes scraped pads.
Water Therapy - Have a cat with weak or hurting muscles or bone wade in water, eventually they'll get stronger.
Wailing, Yowling - If the cat does not have a sore throat, it keeps lungs and chest clear.


Hunting Techniques:

Hunter's Crouch - Keep your body low with your tail sticking straight ahead. Hind legs must be ready to leap and front paws must be ready to pounce. Is also a good fighting techinique.

Fishing Catch - When fishing in a lake or river.keep your reflection away from the water. When the fish comes, quickly hook your paw into the water and scoop the fish onto the surface. Finish it off with a quick killing bit.

Squirrel Race - When the squirrel runs up a tree to escape, you quickly run up the trunk beside the squirrel until your fast enough to block it to the top of the tree. You chase it down next and hopefully catch it. Very complicated technique.

Bird Leap - When the bird is aware that it is being hunted and begins to fly up, you leap as high as you can and bat the bird back down. Recommended for older apprentices to learn.

Mouse Stalker - Keep your pawsteps light on the ground and try to slide them so the mouse won't feel your pawsteps.

Rabbit Fishing - A techinique when you are desperate for prey. Find a rabbit hole and make sure a rabbit's in there. Then, wait silently until rabbit's head pops out. Scoop it out like you are fishing, and hopefully catch it.



Battle Moves:

Back kick - Explosive surprise more to catch opponent from Behind. Judge opponents distances from you carefully, then lash out with you back legs, taking the weight on your front paws.

Back rake - A bit like Belly rake, if your a SkyClan cat this move works best. If your fighting a cat from the front, jump over the cats head and score your claws down their back.

Belly rake - A fight stopper. Slice with unsheathed claws across soft flesh of opponents belly. If your pinned down, the belly rake quickly puts you back in control.

Double death bite - Seems dishonorable and is only used against very evil cats. A partner and you take on one cat. Once you've got a hold of your opponent, your partner helps hold down enemy cat, and you both bite hard down on enemy cat's throat. Two pairs of jaws will cut off airway and cat will choke to death. Like I said, it's considered dishonorable and would only be used against evil cats like Tigerstar.

Dizzy dance - Only can be preformed by a extremely small and quick cat against a larger and at least somewhat slower cat. The cat charges head on then swiftly leaped sideways, ducking under the cat then as soon as the cat preforming this attack is out from under the other cat it spins and leaps over it. Then once More spins but rams the side then jumps over/goes under the cat and rams the other side then land one final blow by leaping onto the cat's back and grabbing the scruff with teeth and using your free paws to batter the cat's head. This attack should in the end result in a dizzy or confused enemy.

Dizzy tackle - A great move for swift young warriors facing older, larger warriors. You run in circles around them at top speed until their to dizzy or tired (if the were chasing you) to keep up. Then you tackle them. While they are down, attack. Caution, standing directly over them makes you vulnerable to the Belly Rake. This is a One-on-one move and is not recommended in a place with many foes.

Front paw blow - Frontal Attack. Bring your front paws down hard on you opponents head, claws unsheathed.

Front paw strike - Frontal attack. Slice downward with your front paw at the body or face of your opponent. Claws unsheathed.

Killing bite - A death blow to the back of the neck. Quick and silent and sometimes considered dishonorable. Used only as a last resort.

Leap and hold - Ideal for a small cat facing a large opponent. Spring onto the opponents back and grip with unsheathed claws. Now you are beyond the range of your opponent paws and in the position to inflict severe body wounds. A group of apprentices can defeat a large and dangerous warrior in this way.

Leap-and-cover - Ideal for making your opponent feel much pain, leap onto your opponent's back and put your paws over their eyes. For the moment the opponent is blinded, sink your claws into the soft skin around their eyes. If your opponent doesn't run away, take advantage of their temporary blindness and perform leap-and-hold move.

Making sure - You never know if a opponent is actually dead. When an opponent goes limp, they become vunerable, so make sure they are really dead. Bite and slash. Claws unsheathed. When you think they have gone to StarClan, pray and leave.

Partner fighting - Warriors who have trained and fought together will often instinctively fall into a paired defensive position, each protecting the others back while fending off an opponent o either side. Slashing, clawing, and leaping together, battle pairs can be whirlwind of danger for attackers.

Play dead - Effective in a tight situation, such as when you are pinned. Stop struggling and go limp. When your opponent relaxed his grip, thinking you are defeated, push yourself up explosively. This will throw off an unwary opponent and you are in the attacking position.

Scruff shake - Secure a strong teeth grip in the scuff of your opponents neck, then shake violently until he or she is to rattled to fight back. Most effective against rats, which are small enough to throw. A strong throw will stun or kill them.

Tail trip - The opponent moves to you and at the right moment, trip them with your tail.

Teeth grip - Target your opponents extremists- the legs, tail, scuff, or ears- ans sink in your teeth and hold. This move is similar to the leap and hold, except your claws remain free to fight.

Unbalancing act - If a cat is going to bring down all its weight on you while rearing on its back legs, role towards your opponents hind legs to unbalance him.

Upright lock - Finial, crushing more on already weakened opponent. Rear up on your back legs and bring full weight on your opponent. If opponent does the same, wrestle and flip him under you. This move makes you vulnerable to the belly rake, so requires great strength and speed.




Battle Tactics:

Approach from behind your enemy - The advantage is gaining the higher ground is that you can charge at greater speed at the enemy, who will be weakened by having to fight uphill.

Use the light from the sun - The sun should be behind you to dazzle your Use the light from the sun enemy. In green leaf, the midday sun is especially bright and cruel to cats who are used to sulking under the cover of the trees. In leaf bare, the low sun hovers around the eye line like a troublesome bee, keep your enemy from facing it, and they'll have trouble seeing an attacker from any direction.

Know were the wind is coming from - If there is a strong wind, it should be blow from behind you toward the enemy, blinding them with dust and holding them back like a current of a river. If you wish to preserve the element of surprise, the wind should blow from the enemy position toward you so your scent is carried away from them.

Conceal the size of your force - The number of cats in your battle patrols can be hidden to confuse the enemy from a distance. Cats packed tightly together will appear as a small attacking force, encouraging the enemy to be over confidant and make poor strategic decisions. Alternatively, is cats are spread out in signal file, they will look like a solid border of warriors, which will seem impenetrable to an advancing enemy.

Attack from both ends of the Enemy first - If both ends of the enemy line are defeated, the cats in the center of the line will have to fight the two fronts. Even if they are outnumbered, the will be out flanked, vulnerable, and in disarray.

Keep fresh warriors in reserve - Always have adequate reserves of fresh, fit warriors behind the battle line. They will be able to replace injured warriors, launch a separate attack if the enemy tries to encircle your forces, or fend off a surprise enemy from the rear. If the battle is in your favor, finish it by sending your reserve warriors behind the enemy line to surround them and demand surrender.

Feigned retreat and ambush - A group of strong cats charges at the enemy, screeching, then turns and withdraws. Repeat this until the infuriated enemy finally breaks it's line and gives chase. Then the trap is sprung. Other warriors positioned in rabbit holes and other dips in the ground-out of enemy eyes line- attack as soon as your opponents have gone past. The enemy will be forced to stop and turn around to fight the unexpected threat, as they do the retreating cats must turn and charge back at them with full speed. The enemy is caught between two bodies of attacking cats and will quickly surrender.



Water Combat:

Double-Front-Paw - Splashes water into the face of the enemy.

Underwater Leg Sweep (Front of Hind) - The opponent will not see it coming under the water so won’t have a chance to brace himself before losing his balance.

Push-Down and Release - Almost all non-XeoClan cats panic if they are submerged, while XeoClan cats know how to hold their breath underwater. This move can be used to secure a decisive victory, because it’s most likely to make the opponent surrender.

Underwater Clinch - Uses warrior’s weight to hold the opponent below the surface, with a firm grip that enables the warrior to bring his enemy spluttering back to the surface before forcing him under again.

Tail Splash - Temporarily blinds opponent by flicking water in his eyes.

Underwater Push-Off - Crouching and erupting out of the water into opponents, using surprise and impact to knock him off balance.

Sandpaw Splash - Using noise of water splashed at a distance to create a decoy, leaving opportunity for a surprise attack.



Above-Ground Combat:

The Sky-Crusher - Landing with all four feet on top of an opponent, flattening him like a leaf.

The Flick-Over - Landing with front paws outstretched to sweep the opponent off his feet and roll him onto his back.

The Kick - Kicking down hard as the warrior nears the ground, then using momentum from landing to spring away before the opponent can retaliate.

The Slice - Dropping down with claws unsheathed for maximum injury.

The Branch Swing - Holding on to the branch with front claws and swinging hind legs into the opponent’s face.

The Reverse Branch Swing - Holding on to the branch with back claws and striking with front legs through the swing.

The Trunk Swing - Sliding down the trunk and springing off at head height, using hind legs to push off and clear opponents. (Good if tree is surrounded.)

The Reverse Climb - Climbing backward up the trunk as the opponent advances to gain advantage of height; often followed by Trunk Swing.
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Dreamflame
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Re: Tips of the Warriors world

Post by Dreamflame on Sun Oct 19, 2014 7:45 pm

Btw this is color organized in the most general way possible.
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Re: Tips of the Warriors world

Post by Redfeather on Mon Oct 20, 2014 6:21 pm

The Warrior Code

1. Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.

2. Do not hunt or trespass on another Clan's territory.

3. Elders and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders.

4. Prey is killed only to be eaten. Give thanks to StarClan for its life.

5. A kit must be at least six moons old to become an apprentice.

6. Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.

7. A cat cannot be made deputy without having mentored at least one apprentice.

8. The deputy will become Clan leader when he leader dies or retires.

9. After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.

10. A gathering of all Clans is held at the full moon during a truce that lasts for one night. There shall be no fighting among Clans at this time.

11. Boundaries must be checked and marked daily. Challenge all trespassing cats.

12. No warrior may neglect a kit in pain or in danger, even if that kit is from a different Clan.

13. The word of the Clan leader is law.

14. An honorable warrior does not need to kill other cats to win his battles, unless they are outside the warrior code or it is necessary for self-defense.

15. A warrior rejects the soft life of a kittypet.

Taken from the Warriors Field Guide: Secrets of the Clans.

The Medicine Cat Handbook

Welcome to the Medicine Cat Handbook. This is for all Medicine Cats to use, whether they are young or old. 

Chapter 1: Basic Items and Uses

Adder Barrack ~ toothaches
Alfalfa ~ chewed, then swallowed to help tooth decay
Aloe Vera ~ leaves are chewed and spit on burns, or skin problems
Blessed Thistle ~ increases circulation of blood
Borage Leaves ~ [small blue/pink star-shaped flowers, hairy leaves] to be chewed and eaten, lessens fever, and increases queens' milk
Bramble twig syrup ~ helps to sleep
Broken Rosemary Blossoms ~ used to heal eye infection or to cover up wounds around the eyes or eyelids.
Broom Poultices ~ helps broken legs and other serious wounds
Broom Malice Poultices ~ heals open wounds
Burdock Root ~ helps stop infection from rat bites
Catnip ~ helps stop greencough
Celandine ~ rub it on aching eye, and it the aching will go away 
Chamomile ~ helps with depression and fatigue; soothes heart
Chervil ~ juice of the leaves for infected wounds; chew the root for bellyache
Chewed Gumweed ~ helps seal wounds from infection. stings slightly, but helps to collect the skin together and close quicker
Chickweed ~ cures some of green and black cough
Cobwebs ~ helps cover a wound from infection or from bleeding
Coltsfoot ~ an herb that eases coughing
Comfrey Roots ~ chew and rub on wounds to clean them
Crushed Iris Petals ~ stimulates breathing during the birthing process; can also be used for kit’s sore throats
Crushed Marigold Petals ~ protects against infection of serious wounds; avoid around eyes, for it can be irritating.
Crushed Pawpaw Roots ~ for kitten cough, which only threatens kittens
Crushed Rose Thorns ~ helps seal wounds
Culver’s Root ~ for when a cat takes a dip in some sort of water; use with Feverfew
Daisy Leaves ~ chewed to help aching joints
Deathberries ~ kills a cat
Dock Leaves ~ to be chewed and applied to scratches, which soothes them
Ferns ~ cleans out wounds
Feverfew ~ used when a cat has a fever
Foxglove Cloves ~ for purging toxins from the body; forces you to throw up the toxins.
Foxglove Leaves ~ used on deep wounds to stop bleeding quickly
Garlic ~ for fleas, and some scratches
Garlic Juice ~ dripped into wounds to prevent infection; causes slight stinging
Ginger ~ for asthma and coughs
Goldenrod Juice ~ dripped into wounds to relieve tingling or pain; but does nothing to heal
Grass ~ for upset stomach
Hawthorne Berries ~ for indigestion (look like Deathberries, just not shiny)
Honey ~ helps herbs go down easier, and soothes throats and infections
Horsetail ~ when chewed and applied to wounds, it stops infections
Huckleberry+Goldenrod ~ muscle reliever
Ivy juices ~ calming
Juniper Berries ~ help with stomach ache
Lavender ~ for chills
Lavender Stem ~ calms a cat in shock
Marigold ~ soothes infections
Marigold leaves ~ dresses wounds 
Mouse Bile ~ helps rid of fleas and ticks; placed in moss and applied to cat's fur
Milkweed Juice ~ for sores or burns; don't use around ears or eyes; poisonous when ingested
Narcissus Flower Petals ~ soothes a she-cat when having contractions
Nightshade ~ poisonous plant
Oak Leaves ~ to be dried; stops infections
Peathingy Flower Petals ~ helps a kit with kitten cough; will help to clear clogged throats and nasal passages
Parsley ~ stops a queen's milk from coming.
Poppy Seeds ~ lessens pain and helps a cat sleep
Rosinweed ~ cleans out the system when poisons have been digested
Sacred bark ~ for upset stomachs
Sage Roots ~ for cracked pads, especially on elder cats; use with Poppy Seeds
Shock Roots ~ stimulates the nervous system; use after a cat has been knocked out, poisoned, or had head trauma
Snapdragon Seeds ~ clears up ringworm and helps rid the body of fleas
Stinging Nettle ~ stops swelling
Tansy ~ helps with coughing
Thinned-out Heather Down ~ helps with the indigestion of a kit; helps to line a kit’s stomach, and absorb the juices that produce the uncomfortable feeling
Thyme ~ for calming anxieties
Traveling Herbs: 
Poppy Seeds ~ helps dull the hunger or pain in your paws
Tansy Leaves ~ keeps hunger at bay
Crushed Lotus Roots ~ helps keep you awake, so that you will not fall asleep (energizer)
Skullcap Seeds ~ gives extra strength
Witch Hazel ~ for when you need an extra "boost"; if you're tired, and have to travel, this will wake you up (energizer)//
Water Mint ~ for stomach aches
Wild garlic ~ helps get rat poison out
Wild onion ~ helps get rat poison out
Windflower Shoots ~ for stomach cramps, such as cramps that came when a she-cat becomes pregnant
Yew ~ induces vomiting
Yarrow ~ induces vomiting

Chapter 2: Poultices and Mixtures

Chewed Ragwort Leaves+Juniper Berries ~ for elders' aching joints

Yarrow Ointment: Yarrow Leaves+Ragwort+Ivy ~ dress paw with ointment, then swath in cobwebs; for scraped paws

Spottedleaf's special mix against White/Green/Black Cough

- crushed Daisy Petals
- two poppy seeds 
- six cranberries
- two catnip leaves

Chapter 3: Other Helpful Info

~Medicine cat apprentices must travel to the moonstone with their mentors and be accepted by StarClan to be an official Med. cat apprentice.
~Medicine cats are often treated with less hostility than others when in another clan's territory
~Medicine cats may not have kits
~Medicine cats should always know when another cat gets a sign from StarClan
~Only a medicine cat can determine what a sign from StarClan means
~Medicine cats and apprentices travel to the moonstone every half-moon
~Med. cat apprentices can be a medicine cat even before the original is deceased. The mentor will chose when the apprentice is ready

Chapter 4: Diseases

Green Cough- Gives you a bad fever and a terrible cough. It can only be caught in leaf bare; you can die from it if you get sick enough.

Chill- You get a runny nose and a fever. You can catch it from getting wet in cold weather, and you can't die from it.

White cough- Gives you a bad cough and fever, it can turn into green cough. It can't kill you.

Cats Eye- Makes eye crust over; can cause blindness.

Bug Ears- Bugs crawl around in ear, making it itch and ooze. (Ear mites.)

Rabies- Gives you a fever, foamy mouth, and dizziness. There is no cure for it, and if you get it you will die. You can only get it from another animal that has it or getting infected in a cut.

Death disease- It gives you severe pain in every area, and will eventually kill you. You get it from ticks and mosquitoes. (Lyme disease.)

White Paw - Your paw pads turn white, and give off severe pain if you walk on them. You get it in leafbare when your paws are cold for a long period of time. (Frostbite.)

Scarlet fever- You get a severe fever. Can only be received by kits in leafbare, from being cold.

Neetle- You get a high fever and you throw up a lot. You can get it any time of the year, there is no known cause for it.

Black Cough- The deadliest form of the 'Coughs'. If you catch it, you are most likely to die. Comes right after Green Cough. Can kill if not treated soon enough.

Posted by Pandalover911.
Thanks to sweetcreola for pointing out that parsley wasn't on the list!

Clan Ceremonies

These are all the ceremonies a Clan leader should know.  They can be variated, as long as the structure remains the same.

Leader:
*at the moonstone w/med cat, sleeping*
Starclan cats: Welcome, [to-be leader's name]. Are you ready to receive your nine lives?
Leader: I am. *feels as if he/she were dying; Starclan is taking away his/her old life so he can receive new ones*
Starclan Cat #1: "I, [name], give you your first life with the gift of courage, to defend your Clan." *touches noses with leader*
Leader: *gets shock of energy*
Starclan Cat #2: "I, [name], give you your second life with the gift of justice, to judge your Clan fairly." *touches noses with leader*
Leader: *gets shock of energy*
Starclan Cat #3: "I, [name], give you your third life with the gift of loyalty to what you know to be right." *touches noses with leader*
Leader: *gets shock of energy*
Starclan Cat #4: "I, [name], give you your fourth life with the gift of tireless energy, so you can serve your Clan to the utmost." *touches noses with leader*
Leader: *gets shock of energy*
Starclan Cat #5: "I, [name], give you your fifth life with the desire to protect your Clan, as a queen would protect her kits." *touches noses with leader*
Leader: *gets strong shock of energy*
Starclan Cat #6: "I, [name], give you your sixth life with the gift of mentoring." *touches noses with leader*
Leader: *gets shock of energy*
Starclan Cat #7: "I, [name], give you your seventh life with the gift of compassion, the compassion like a Healer." *touches noses with leader*
Leader: *gets shock of energy*
Starclan Cat #8: "I, [name], give you your eighth life with the gift of love." *touches noses with leader*
Leader: *gets warm feeling of energy*
Starclan Cat #9: "I, [name], give you your last life, along with the gifts of nobility, certainty, and faith, so that you will be able to lead your Clan in the way of the Warrior Code for all your nine lives." *touches noses with leader*
Leader: *gets shock of energy*
Starclan: "We give you your name as leader of ____clan. From this moment you shall be known as _____star."
All Starclan Cats: *chant* "Leopardstar! Leopardstar!"
Leader: *wakes up*

Deputy:
Leader: "I say these words before the spirit of [old deputy]/StarClan, so that his spirit/they may hear and approve my choice. [New deputy] will be the new deputy of [clan name]Clan."
Clan: [Deputy]! [Deputy]!
New Deputy: *Usually makes short speech*

Warrior:
Leader: "[mentor's name], are you satisfied that ___paw is ready to become a warrior?"
Mentor: "I am."
Leader: "[Apprentice], come forward."
Apprentice: Comes forward.
Leader: "I, ___star, leader of ___Clan, call upon my warrior ancestors to look down on this apprentice. He/She has trained hard to understand the ways of your noble code, and I commend him/her to you as a warrior in his/her turn. ___paw, do you promise to uphold the warrior code and to protect and defend this Clan, even at the cost of your life?"
Apprentice: "I do."
Leader: "Then by the powers of StarClan I give you your warrior name. ___paw, from this moment you will be known as [warrior name]. StarClan honours your [virtue 1] and [virtue 2], and we welcome you as a full warrior of ___Clan." Rests muzzle on new warrior's head. 
New warrior: Gives leader's shoulder a respectful lick before going to join the other warriors.
Clan: [New warrior]! [New warrior]!

Apprentice:
Leader: "From this day forwards, until s/he has earned his/her warrior name, this apprentice will be called ___paw. [Mentor], come forward."
Mentor: Comes forward.
Leader: "[Mentor], you were [Menor's mentor]'s apprentice. She/he taught you well, and you have [virtue 1] and [virtue 2]. I hope you will pass on some of those qualities to ____paw."
Mentor and apprentice: Touch noses. 
Clan: ____paw! ____paw!
Note: What leader says to mentor can be variated.

Elder:
Leader: "[Warrior], is it your wish to give up the name of a warrior and go to join the elders?"
Warrior: "It is."
Leader: "Your Clan honors you and all the service you have given us. I call upon StarClan to give you many seasons of rest." Lays tail on retiring cat's shoulders. 
Elder: Bows head and joins other elders.
Clan: *May chant name*

Renaming:
Leader: "Spirits of StarClan, you know every cat by a name. I ask you now to take away the name from the cat you see before you, for it no longer stands for what he/she is. By my authority as Clan leader, and with the approval of our warrior ancestors, I give this cat a new name. From this moment on she/he will be known as [new name], for [reasons for changing name] we honor his/her [virtues or similar]" Rests muzzle on newly named cat's head. 
Newly named cat: Gives leader's shoulder a respectful lick. 
Clan: [Name]! [Name]!

Medicine cat:
*at moonstone with other medicine cats and apprentices*
Medicine Cat: "I, [name], medicine cat of _____Clan, call upon my warrior ancestors to look down on this apprentice. She/He has trained hard to understand the way of a medicine cat, and with your help she/he will serve your Clan for many moons. [Apprentice], do you promise to uphold the way of a medicine cat, to stand apart from rivalry between Clan and Clan, and to protect all cats equally, even at the cost of your life?"
Medicine Cat Apprentice: "I do."
Medicine Cat: "Then, by the powers of StarClan, I give you your true name as a medicine cat. [Apprentice], from this moment you shall be known as [new name]. StarClan honors your knowledge and certainty, and we welcome you as a full medicine cat of ____Clan.
Other Meds: [Name]! [Name]!

Medicine cat apprentice:
*At Moonstone with other med cats and apprentices*
Medicine Cat: "[Apprentice], is it your wish to enter into the mysteries of StarClan as a medicine cat?"Medicine Cat Apprentice: "It is."
Medicine Cat: "Then come forward"
Medicine Cat Apprentice: Come forward.
Medicine Cat: "Warriors of StarClan, I present to you this apprentice. She has chosen the path of a medicine cat. Grant her your wisdom and insight so that she may understand your ways and heal her Clan in accordance with your will."
Medicine Cats and apprentices: Lay down before moonstone.

Warriors Glossary

Apprentices: A cat of six moons or older, in training to become a warrior. Name always ends in paw.

Crow-Food: Rotting food.

Deputies: Like a secondary leader to the clan—a warrior with special privileges that is higher than all cats except for his leader and medicine cats. 

Elders: Warriors that have retired as a result of a disability or old age.

Fox Dung: An insult; stronger offense than mousebrain.

Fresh-Kill: Recently killed prey.

Gatherings: A meeting that the Clans hold together in peace every full moon.

Greencough: A severe chest infection that can be fatal to elders and young kits.

Greenleaf: Summer.

Greenleaf Twolegplace: A place where twolegs live, but only in the summer.

Halfbridge: A dock/pier.

Horseplace: Fields and stables near the lake where the half-tamed cats live.

Housefolk: A kittypet's name for its human.

Kits: Kittens; cats of six moons or younger. Always end in kit, except for the exception of a few "crazies."

Kittypet: A house cat.

Leaders: The most powerful cat in a Clan; has nine lives and always ends in star. Leads the clan and does ceremonies.

Leafbare: Winter.

Leaffall: Fall/Autumn.

Loner: A cat that peacefully lives on its own in one place, but doesn't defend its territory.

Medicine Cats: The healers of the clan, the highest authority except for the leader. They're the closest to Starclan.

Monster: Usually refers to twoleg machines, such as cars and bulldozers.

Moon: One month, or four weeks. (Half moon = two weeks; Quarter moon = one week.)

Moonhigh: The time of night when the moon is highest—usually midnight.

Mousebrained: Not very smart.

Mouse Dung: An insult; stronger offense than Mousebrained but less offense than Fox Dung.

Newleaf: Spring.

Nofurs: Another name for twolegs.

Queens: A pregnant she-cat, or a she-cat that's nursing kits.

Rogue: A potentially hostile cat that lives outside the clans, and never stays too long in one place.

Sharing Tongues: A term used to describe cats grooming each other.

Silverpelt: The Milky Way Galaxy.

Sun-Drown-Place: The sea to the west, where the sun sets.

Sunhigh: Noon.

Thunderpath: A road.

Tree-Eater: Bulldozer.

Twoleg Nest: A twoleg house.

Twolegplace: A human town/city.

Twolegs: The Clans' name for humans.

Upwalkers: Another name for Twolegs.

Warriors: Full members of the Clans.

Whitecough: A mild chest infection.

http://www.webkinzinsider.com/forum/role-playing-237/%5B-role-play-manual%5D-all-your-553448/#post16372199
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Re: Tips of the Warriors world

Post by Dreamflame on Mon Oct 20, 2014 6:52 pm

Gimme a cookie. I started the trend
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Re: Tips of the Warriors world

Post by Redfeather on Wed Oct 22, 2014 9:25 pm

Lol this is just the guide I used to refer to when RPing, there are quite a few inaccuracies though x(

Maybe we can work on a custom, official SwiftClan guide that would be of this nature, except only including things relevant to us.
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Re: Tips of the Warriors world

Post by Dreamflame on Thu Oct 23, 2014 5:04 pm

Wait relevant in what way>
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Re: Tips of the Warriors world

Post by Redfeather on Fri Oct 24, 2014 10:32 pm

Dreamflame wrote:Wait relevant in what way>
Like we wouldn't refer to humans as no-furs, they'll always be Twolegs
And just general stuff about clan territories and whatnot (leafy and I got a map that will eventually be finalized and uploadedd)
and maybe medicine cat methods that we know is something we would have to teach new meddies

I don't feel like thinking about it now lol
maybe sometime in the future
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Re: Tips of the Warriors world

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